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Leo Kupper // Electronic Works & Voices 1977-1987 2xLP

Leo Kupper // Electronic Works & Voices 1977-1987 2xLP

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GAME (This is a collection of sound sources produced using an automatic electronic music generator.Below is a description of the label.

Born April 1935, 4 in Nidorme, Hautefagne, eastern Belgium.After studying musicology at the Liege Conservatoire, in 16 he became an assistant to Henri Pousseur, who had just founded the Aperac studio in Brussels.Kupper began working on his first works there, but it was not until 1958 that he founded his own studio, Studio de Recherches et de Structurations Electroniques Auditives ("Audio-Electronic Research & Structuring Studio"). will be completed.There, to this day, he has composed more than 1967 works, mostly for instruments of his own design. In the 40's and 70's he built a series of sound domes which were briefly installed in Rome, Linz, Venice and Avignon.Here, every sound, every phoneme, emitted by the audience is transformed by hundreds of loudspeakers of various sizes arranged in a dome.This device transforms sound across space and time.What you say can morph into a different sound hours later, days later, or even years later.Leo believed that such a device, a place of meditation, was necessary in a city deprived of nature. In the late 80s, Kupper became one of the few Western virtuosos of Santoor when he met Iranian music master Hussein Malek.His first releases were on Glamophon and later on igloo.His latest release is out on the New York label pogus.

GAME machine
In 1961 Leo Kupper leaves Liège for Brussels after completing his studies in musicology.At that time, music research centers in Cologne, Paris, Milan, etc., were already presenting works of experimental music, and pioneers in electronic music, musique concrète, electro-vocal music, etc., carved out new and diverse routes. Was. GAME (automated electronic music generator) was created in such an era and with a spirit of technological inquiry. GAME consisted of a collection of variable "sonic cells" that were manually programmable using color-coded cables, sensitive to changes in positive and negative voltage.Complex electronic loops and sounds from loudspeakers and microphones were recorded by tape machines or played and interpreted by musicians, opening automatic channels and triggering automatic sounds from speakers.The sound is then sent to a tape recorder via a microphone and played back.It is a completely new way of playing instruments, composing and performing.

Labels and other worksClick here for the guidelines. ///Click here to see more Sub Rosa Label releases available at Tobira.

-----------------------------------------

Sub Rosa Label: 

"Perfect follow up to our precedent 2LP (Electronic Works & Voices 1961-1979), this release highlights Leo Kupper's earliest compositions with his GAME machine - Générateur Automatique de Musique Electronique (Automatic Generator of Electronic Music) constructed during the 1960's. Purely electronic sounds into new Leo Kupper shows structures through his 4 tracks a real spirit of renewal."

***

Artist bio via the label: 

"Leo Kupper was born in Nidrum, Hautes Fagnes (Eastern Belgium) on the 16th of April 1935. He studied musicology at the Liège Conservatory, then became the assistant of Henri Pousseur who, in 1958, had just founded the Apelac Studio in Brussels. Kupper started to work on his first pieces there, but he would finalize them only upon putting together his own studio in 1967: the Studio de Recherches et de Structurations Electroniques Auditives (which means 'studio of audio electronic research & structuring'). where he would compose, to this day, over forty works, most of them on instruments of his own design. In the '70s and '80s, he built a series of Sound Domes briefly established in Rome, Linz, Venice, and Avignon) , places where every sound, every phonem uttered by the listening audience was transformed by hundreds of loudspeakers of various sizes organized in a dome shape.This device transformed sounds through space AND time: something said could be morphed into another sound hours, days, perhaps years later. Leo had envisioned that a device like his, a place for contemplation, would be much-needed in cities where Nature had been evacuated. In the late '70s, after discovering Iranian music master Hussein Malek, Kupper Became one of the very few Western virtuosos of the santur. His first pieces were released by Deutsche Grammophon and, later, Igloo. His latest works have been released by the New York-based label Pogus.

The GAME machine
In 1961, having terminated his musicology studies, Leo Kupper left Liège for Brussels. By that time, centers for music research such as those in Cologne, Paris and Milan had already produced works of experimental music, where pioneers were forging new and diverse routes in electronic music, 'musique concrète' and electro-vocal music. The GAME machine - Générateur Automatique de Musique Electronique (Automatic Generator of Electronic Music) was constructed during such period and spirit of renewal and technical exploration. The GAME consisted of a collection of variables 'sonic cells' sensitive to modulations of positive and negative voltages and programmable manually through the aid of colour-coded cables. Complex electronic loops and sound from loudspeakers and from microphone pick-ups were then either recorded by tape-machines or performed and interpreted by musicians who opened automatic channels, thus triggering automatic sound to exit the speakers. es by means of microphones and was replayed. Here then was an entirely new way of playing a musical instrument and how the works here were composed and performed."

Artist : Leo Kupper

Label: Label: Sub Rosa Label

GAME (This is a collection of sound sources produced using an automatic electronic music generator.Below is a description of the label.

Born April 1935, 4 in Nidorme, Hautefagne, eastern Belgium.After studying musicology at the Liege Conservatoire, in 16 he became an assistant to Henri Pousseur, who had just founded the Aperac studio in Brussels.Kupper began working on his first works there, but it was not until 1958 that he founded his own studio, Studio de Recherches et de Structurations Electroniques Auditives ("Audio-Electronic Research & Structuring Studio"). will be completed.There, to this day, he has composed more than 1967 works, mostly for instruments of his own design. In the 40's and 70's he built a series of sound domes which were briefly installed in Rome, Linz, Venice and Avignon.Here, every sound, every phoneme, emitted by the audience is transformed by hundreds of loudspeakers of various sizes arranged in a dome.This device transforms sound across space and time.What you say can morph into a different sound hours later, days later, or even years later.Leo believed that such a device, a place of meditation, was necessary in a city deprived of nature. In the late 80s, Kupper became one of the few Western virtuosos of Santoor when he met Iranian music master Hussein Malek.His first releases were on Glamophon and later on igloo.His latest release is out on the New York label pogus.

GAME machine
In 1961 Leo Kupper leaves Liège for Brussels after completing his studies in musicology.At that time, music research centers in Cologne, Paris, Milan, etc., were already presenting works of experimental music, and pioneers in electronic music, musique concrète, electro-vocal music, etc., carved out new and diverse routes. Was. GAME (automated electronic music generator) was created in such an era and with a spirit of technological inquiry. GAME consisted of a collection of variable "sonic cells" that were manually programmable using color-coded cables, sensitive to changes in positive and negative voltage.Complex electronic loops and sounds from loudspeakers and microphones were recorded by tape machines or played and interpreted by musicians, opening automatic channels and triggering automatic sounds from speakers.The sound is then sent to a tape recorder via a microphone and played back.It is a completely new way of playing instruments, composing and performing.

Labels and other worksClick here for the guidelines. ///Click here to see more Sub Rosa Label releases available at Tobira.

-----------------------------------------

Sub Rosa Label: 

"Perfect follow up to our precedent 2LP (Electronic Works & Voices 1961-1979), this release highlights Leo Kupper's earliest compositions with his GAME machine - Générateur Automatique de Musique Electronique (Automatic Generator of Electronic Music) constructed during the 1960's. Purely electronic sounds into new Leo Kupper shows structures through his 4 tracks a real spirit of renewal."

***

Artist bio via the label: 

"Leo Kupper was born in Nidrum, Hautes Fagnes (Eastern Belgium) on the 16th of April 1935. He studied musicology at the Liège Conservatory, then became the assistant of Henri Pousseur who, in 1958, had just founded the Apelac Studio in Brussels. Kupper started to work on his first pieces there, but he would finalize them only upon putting together his own studio in 1967: the Studio de Recherches et de Structurations Electroniques Auditives (which means 'studio of audio electronic research & structuring'). where he would compose, to this day, over forty works, most of them on instruments of his own design. In the '70s and '80s, he built a series of Sound Domes briefly established in Rome, Linz, Venice, and Avignon) , places where every sound, every phonem uttered by the listening audience was transformed by hundreds of loudspeakers of various sizes organized in a dome shape.This device transformed sounds through space AND time: something said could be morphed into another sound hours, days, perhaps years later. Leo had envisioned that a device like his, a place for contemplation, would be much-needed in cities where Nature had been evacuated. In the late '70s, after discovering Iranian music master Hussein Malek, Kupper Became one of the very few Western virtuosos of the santur. His first pieces were released by Deutsche Grammophon and, later, Igloo. His latest works have been released by the New York-based label Pogus.

The GAME machine
In 1961, having terminated his musicology studies, Leo Kupper left Liège for Brussels. By that time, centers for music research such as those in Cologne, Paris and Milan had already produced works of experimental music, where pioneers were forging new and diverse routes in electronic music, 'musique concrète' and electro-vocal music. The GAME machine - Générateur Automatique de Musique Electronique (Automatic Generator of Electronic Music) was constructed during such period and spirit of renewal and technical exploration. The GAME consisted of a collection of variables 'sonic cells' sensitive to modulations of positive and negative voltages and programmable manually through the aid of colour-coded cables. Complex electronic loops and sound from loudspeakers and from microphone pick-ups were then either recorded by tape-machines or performed and interpreted by musicians who opened automatic channels, thus triggering automatic sound to exit the speakers. es by means of microphones and was replayed. Here then was an entirely new way of playing a musical instrument and how the works here were composed and performed."

Artist : Leo Kupper

Label: Label: Sub Rosa Label